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Old Jun 29, 2005, 07:45 PM // 19:45   #1
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Default Edge of Extinction...

Create a level 1-8 Spirit. For creatures within its range, whenever any creature dies, Edge of Extinction deals 14~43 damage to all nearby creatures of the same type. This Spirit dies after 30-126 seconds.

Makes one wonder... would nearby creatures of the same type include humans in PvP?
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Old Jun 29, 2005, 07:49 PM // 19:49   #2
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It does in PvE, so I would assume it does in PvP as well, though I don't know how it would be of any benefit to the casting ranger (unless his team is outside the range?).
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Old Jun 29, 2005, 07:51 PM // 19:51   #3
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Quote:
Originally Posted by EF2NYD
It does in PvE, so I would assume it does in PvP as well, though I don't know how it would be of any benefit to the casting ranger (unless his team is outside the range?).
LOL! Now there's a quick way for a Ranger to lose the favor of his group, eh?

Last man standing competition maybe...
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Old Jun 29, 2005, 08:41 PM // 20:41   #4
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Besides in countering minion builds, having equal dmg dealt to all players has its benefits if you prepare by using that +hp per enchant spirit and having your entire party go enchant heavy, use the +hp protect enchant, AND only use minor runes. If your guys have more hp then the other guys, dealing dmg to everyone hurts them more then it hurts you.
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Old Jun 29, 2005, 11:27 PM // 23:27   #5
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It's most definately a 2 edged blade, as so with all nature rituals. Otherwise they'd be too powerful.
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